The difference between game designer and game developer
Any computer game begins with the idea and construction of the game world – this is what game designers and developers do. Some come up with the rules by which the game will work and its characters will live, and the second embodies.
Many people think that a game designer is a person who draws games. We will tell you who it really is and why he is not only engaged in design.
What a game designer does
The game developer vs game designer is idea and practice. The difference between game designer and game developer
A game designer is someone who comes up with games and oversees their development. That is, it is associated not only with the design and creation of the concept but also with all other processes of the game’s life cycle.
Despite the fact that a game designer has to play a lot and keep abreast of all industry trends, his work is hardly fun. In fact, this is hard work, and the requirements for a game designer are very high: he must have many skills in different areas and be able to connect them with each other.
The game designer creates the shape of the gameplay. The developer, on the other hand, embodies the designer’s idea: writes code, creates 2D and 3D objects, etc. The difference between game design and game development is so.
The game developer vs game designer is idea and practice. The difference between game designer and game developer Any computer game begins with the idea and construction of the game world – this is what game designers and developers do.
For example, a programmer from a design document must understand not only what code he will write, but also how to add sprites or 3D models to the game. That is, the design document describes the work of the team as a whole. More private information is transferred to specialists in the form of a technical assignment.
Game developers are specialists who work with engines and create new shooters, quests, arcades, puzzles, etc. with their help. Usually, their responsibilities include:
- Setting up the visual component: textures, materials, lighting, camera, etc.
- Level programming.
- Integration of characters into the game and customization of their interactions.
- Implementation of animation, models and various effects.
- Development of game mechanics, that is, how the game should function, what should happen in it and how.
- Implementation of third-party plugins and SDKs, for example, analytics and advertising systems.
- Optimizing your code to make programs run faster and require fewer resources.
- Creation of additional applications, for example, the built-in level editor.
To work as a game programmer, it is necessary not only to know the engines, but also to understand the physics of processes, mathematics, and master different technologies. For example, Unity developers need to know C # (C Sharp). Since in the development process you need to write code on it. So the difference between game design and game development is complicated.