A Zib For Your Thoughts
A Zib for Your Thoughts is a short Dungeons & Dragons roleplaying game adventure for a party of four to six 2nd-level adventurers, playable in about two hours. It is set in the Tenth District of Ravnica and can serve as an introductory adventure to the setting. A balance of character classes is helpful, since the adventurers will face a variety of challenges. Adventurers can be affiliated with any of the guilds.
Pregenerated characters are available with this adventure if players don’t have the time or desire to create their own adventurers. If players have adventurers that they’ve used for Krenko’s Way, they may level them up to 2nd level and play them for this adventure. If you would like to run this adventure as the Dungeon Master, we recommend you read the entire adventure before attempting to run it. If you’d prefer to play, you shouldn’t read any further. The adventure assumes you have the fifth edition Player’s Handbook, Dungeon Master’s Guide, and Monster Manual. If you have Guildmaster’s Guide to Ravnica, it is helpful but not required.
Stat blocks for all the monsters and NPCs from Guildmasters’ Guide to Ravnica are provided for your convenience.
When a creature’s name appears in bold type, that’s a visual cue pointing you to the creature’s stat block in the Monster Manual or the stat block is in the appendix. Spells and nonmagical equipment mentioned in the adventure are described in the Player’s Handbook. Magic items are described in the Dungeon Master’s Guide, unless the adventure’s text directs you to an item description in Guildmaster’s Guide to Ravnica.
The directs to another guide.
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